
Ingot: materials, acquisition options and planning.
- Weight per item: 5.0
- Use the recipe and acquisition sources below. An absent source means this export does not establish how to obtain the item.
Reference sourcesReviewed 3 sources
Dataset / revision: palworld-1.0-nexus.2
1.0 snapshot; breeding source audited for 1.0.1 on 2026-07-17
- Category
- Material
- Rarity
- 0
- Maximum stack
- 9999
- Recipes
- 1
Recipes
Acquisition
Pal drops
Standard and Alpha tables are distinguished. Source rates and level tiers describe the exported drop tables; quantities depend on your game settings.
Bushi · Standard · level tier 0 · 2–3 · source rate 100%
Bushi Noct · Standard · level tier 0 · 2–3 · source rate 100%
Gathering locations
No gathering-node link is recorded for this item.
Shop listings
No shop listing is recorded for this item.
Used in
245 recipe relationships.
- 25 per batch →
Attack Pendant (rarity 2) - 20 per batch →
Ring of Water Resistance (rarity 2) - 20 per batch →
Ring of Dark Resistance (rarity 2) - 20 per batch →
Ring of Dragon Resistance (rarity 2) - 20 per batch →
Ring of Ground Resistance (rarity 2) - 20 per batch →
Ring of Fire Resistance (rarity 2) - 25 per batch →
Life Pendant (rarity 2) - 20 per batch →
Ring of Ice Resistance (rarity 2) - 30 per batch →
Anti-Gravity Belt (rarity 1) - 20 per batch →
Ring of Grass Resistance (rarity 2) - 25 per batch →
Ring of Freight (rarity 2) - 30 per batch →
Ring of Mercy (rarity 2) - 20 per batch →
Ring of Neutral Resistance (rarity 2) - 20 per batch →
Ring of Electric Resistance (rarity 2) - 25 per batch →
Pendant of Diligence (rarity 2) - 30 per batch →
Defense Pendant (rarity 2) - 15 per batch →
Metal Axe (rarity 1) - 10 per batch →
Crossbow - 12 per batch →
Crossbow (rarity 1) - 15 per batch →
Crossbow (rarity 2) - 17 per batch →
Crossbow (rarity 3) - 20 per batch →
Crossbow (rarity 4) - 15 per batch →
Fire Arrow Crossbow - 18 per batch →
Fire Arrow Crossbow (rarity 1) - 22 per batch →
Fire Arrow Crossbow (rarity 2) - 26 per batch →
Fire Arrow Crossbow (rarity 3) - 30 per batch →
Fire Arrow Crossbow (rarity 4) - 15 per batch →
Poison Arrow Crossbow - 18 per batch →
Poison Arrow Crossbow (rarity 1) - 22 per batch →
Poison Arrow Crossbow (rarity 2) - 26 per batch →
Poison Arrow Crossbow (rarity 3) - 30 per batch →
Poison Arrow Crossbow (rarity 4) - 15 per batch →
Primitive Sword - 30 per batch →
Metal Armor - 40 per batch →
Cold Resistant Metal Armor - 50 per batch →
Cold Resistant Metal Armor (rarity 1) - 60 per batch →
Cold Resistant Metal Armor (rarity 2) - 70 per batch →
Cold Resistant Metal Armor (rarity 3) - 80 per batch →
Cold Resistant Metal Armor (rarity 4) - 40 per batch →
Heat Resistant Metal Armor - 50 per batch →
Heat Resistant Metal Armor (rarity 1) - 60 per batch →
Heat Resistant Metal Armor (rarity 2) - 70 per batch →
Heat Resistant Metal Armor (rarity 3) - 80 per batch →
Heat Resistant Metal Armor (rarity 4) - 37 per batch →
Metal Armor (rarity 1) - 45 per batch →
Metal Armor (rarity 2) - 52 per batch →
Metal Armor (rarity 3) - 60 per batch →
Metal Armor (rarity 4) - 20 per batch →
Metal Helm - 25 per batch →
Metal Helm (rarity 1) - 30 per batch →
Metal Helm (rarity 2) - 35 per batch →
Metal Helm (rarity 3) - 40 per batch →
Metal Helm (rarity 4) - 30 per batch →
Decal Gun 1 - 30 per batch →
Decal Gun 2 - 30 per batch →
Decal Gun 3 - 30 per batch →
Decal Gun 4 - 30 per batch →
Decal Gun 5 - 20 per batch →
Stun Baton - 8 per batch →
Beginner Fishing Rod (Chillet) - 16 per batch →
Beginner Fishing Rod (Gumoss) - 10 per batch →
Pelt Armor - 10 per batch →
Cold Resistant Pelt Armor - 12 per batch →
Cold Resistant Pelt Armor (rarity 1) - 15 per batch →
Cold Resistant Pelt Armor (rarity 2) - 17 per batch →
Cold Resistant Pelt Armor (rarity 3) - 20 per batch →
Cold Resistant Pelt Armor (rarity 4) - 10 per batch →
Heat Resistant Pelt Armor - 12 per batch →
Heat Resistant Pelt Armor (rarity 1) - 15 per batch →
Heat Resistant Pelt Armor (rarity 2) - 17 per batch →
Heat Resistant Pelt Armor (rarity 3) - 20 per batch →
Heat Resistant Pelt Armor (rarity 4) - 12 per batch →
Pelt Armor (rarity 1) - 15 per batch →
Pelt Armor (rarity 2) - 17 per batch →
Pelt Armor (rarity 3) - 20 per batch →
Pelt Armor (rarity 4) - 10 per batch →
GrapplingGun - 20 per batch →
GrapplingGun2 (rarity 1) - 30 per batch →
GrapplingGun3 (rarity 2) - 50 per batch →
Handgun - 62 per batch →
Handgun (rarity 1) - 75 per batch →
Handgun (rarity 2) - 87 per batch →
Handgun (rarity 3) - 100 per batch →
Handgun (rarity 4) - 1 per batch →
Handgun Ammo - 20 per batch →
Monarch's Crown - 30 per batch →
Monarch's Crown (rarity 1) - 45 per batch →
Monarch's Crown (rarity 2) - 67 per batch →
Monarch's Crown (rarity 3) - 100 per batch →
Monarch's Crown (rarity 4) - 25 per batch →
Golden Crown - 37 per batch →
Golden Crown (rarity 1) - 55 per batch →
Golden Crown (rarity 2) - 82 per batch →
Golden Crown (rarity 3) - 123 per batch →
Golden Crown (rarity 4) - 2 per batch →
Long-Eared Headband - 3 per batch →
Long-Eared Headband (rarity 1) - 4 per batch →
Long-Eared Headband (rarity 2) - 6 per batch →
Long-Eared Headband (rarity 3) - 9 per batch →
Long-Eared Headband (rarity 4) - 3 per batch →
Witch Hat - 4 per batch →
Witch Hat (rarity 1) - 6 per batch →
Witch Hat (rarity 2) - 9 per batch →
Witch Hat (rarity 3) - 13 per batch →
Witch Hat (rarity 4) - 20 per batch →
Helmet - 30 per batch →
Helmet (rarity 1) - 45 per batch →
Helmet (rarity 2) - 67 per batch →
Helmet (rarity 3) - 100 per batch →
Helmet (rarity 4) - 2 per batch →
Explorer Cap - 3 per batch →
Explorer Cap (rarity 1) - 4 per batch →
Explorer Cap (rarity 2) - 6 per batch →
Explorer Cap (rarity 3) - 9 per batch →
Explorer Cap (rarity 4) - 1 per batch →
Witch's Crown (rarity 4) - 1 per batch →
Horns of Supremacy (rarity 4) - 1 per batch →
Xenolord's head (rarity 4) - 1 per batch →
Crown of Salvation (rarity 4) - 20 per batch →
Hip Lantern (rarity 1) - 30 per batch →
Enhanced Hip Lantern (rarity 2) - 5 per batch →
High Grade Medical Supplies (rarity 2) - 1 per batch →
Nail - 70 per batch →
Makeshift Assault Rifle - 87 per batch →
Makeshift Assault Rifle (rarity 1) - 105 per batch →
Makeshift Assault Rifle (rarity 2) - 122 per batch →
Makeshift Assault Rifle (rarity 3) - 140 per batch →
Makeshift Assault Rifle (rarity 4) - 35 per batch →
Makeshift Handgun - 43 per batch →
Makeshift Handgun (rarity 1) - 52 per batch →
Makeshift Handgun (rarity 2) - 61 per batch →
Makeshift Handgun (rarity 3) - 70 per batch →
Makeshift Handgun (rarity 4) - 60 per batch →
Makeshift Shotgun - 75 per batch →
Makeshift Shotgun (rarity 1) - 90 per batch →
Makeshift Shotgun (rarity 2) - 105 per batch →
Makeshift Shotgun (rarity 3) - 120 per batch →
Makeshift Shotgun (rarity 4) - 40 per batch →
Makeshift SMG - 50 per batch →
Makeshift SMG (rarity 1) - 60 per batch →
Makeshift SMG (rarity 2) - 70 per batch →
Makeshift SMG (rarity 3) - 80 per batch →
Makeshift SMG (rarity 4) - 5 per batch →
Meat Cleaver - 3 per batch →
Medical Supplies (rarity 1) - 30 per batch →
Gold Coin - 25 per batch →
Musket - 31 per batch →
Musket (rarity 1) - 37 per batch →
Musket (rarity 2) - 43 per batch →
Musket (rarity 3) - 50 per batch →
Musket (rarity 4) - 30 per batch →
V1 Armor - 270 per batch →
V1 Armor (rarity 4) - 60 per batch →
Marksman Revolver - 75 per batch →
Marksman Revolver (rarity 1) - 90 per batch →
Marksman Revolver (rarity 2) - 105 per batch →
Marksman Revolver (rarity 3) - 120 per batch →
Marksman Revolver (rarity 4) - 60 per batch →
Old Revolver - 75 per batch →
Old Revolver (rarity 1) - 90 per batch →
Old Revolver (rarity 2) - 105 per batch →
Old Revolver (rarity 3) - 120 per batch →
Old Revolver (rarity 4) - 20 per batch →
Attack Support Whistle (rarity 2) - 20 per batch →
Defense Support Whistle (rarity 2) - 20 per batch →
Dark Support Whistle (rarity 2) - 20 per batch →
Dragon Support Whistle (rarity 2) - 20 per batch →
Ground Support Whistle (rarity 2) - 20 per batch →
Electric Support Whistle (rarity 2) - 20 per batch →
Fire Support Whistle (rarity 2) - 20 per batch →
Ice Support Whistle (rarity 2) - 20 per batch →
Grass Support Whistle (rarity 2) - 20 per batch →
Neutral Support Whistle (rarity 2) - 20 per batch →
Water Support Whistle (rarity 2) - 25 per batch →
Growth Acceleration Bell (rarity 2) - 45 per batch →
Boost Gun - 2 per batch →
Boost Gun Ammo - 2 per batch →
Giga Sphere (rarity 1) - 1 per batch →
Mega Sphere - 3 per batch →
Hyper Sphere (rarity 1) - 15 per batch →
Metal Pickaxe (rarity 1) - 1 per batch →
Coarse Ammo - 1 per batch →
Fishing Magnet (rarity 1) - 10 per batch →
Mega Shield - 20 per batch →
Giga Shield (rarity 1) - 30 per batch →
Hyper Shield (rarity 2) - 15 per batch →
Vanwyrm Saddle - 18 per batch →
Vanwyrm Cryst Saddle - 50 per batch →
Astegon Saddle (rarity 2) - 5 per batch →
Lifmunk's Submachine Gun - 10 per batch →
Eikthyrdeer Saddle - 12 per batch →
Eikthyrdeer Terra Saddle - 10 per batch →
Digtoise's Headband - 15 per batch →
Elphidran Saddle - 18 per batch →
Elphidran Aqua Saddle - 15 per batch →
Dazemu Saddle (rarity 1) - 20 per batch →
Fenglope Saddle (rarity 1) - 15 per batch →
Pyrin Saddle (rarity 1) - 18 per batch →
Pyrin Noct Saddle (rarity 1) - 10 per batch →
Dinossom Saddle (rarity 1) - 12 per batch →
Dinossom Lux Saddle (rarity 1) - 5 per batch →
Flopie's Necklace - 20 per batch →
Ghangler Saddle (rarity 1) - 50 per batch →
Mossanda's Grenade Launcher (rarity 1) - 60 per batch →
Mossanda Lux's Grenade Launcher (rarity 1) - 20 per batch →
Helzephyr Saddle (rarity 1) - 15 per batch →
Nitewing Saddle - 20 per batch →
Reindrix Saddle (rarity 1) - 30 per batch →
Polapup Saddle (rarity 1) - 15 per batch →
Kingpaca Saddle (rarity 1) - 18 per batch →
Kingpaca Cryst Saddle (rarity 1) - 24 per batch →
Blazamut Saddle (rarity 4) - 5 per batch →
Univolt Saddle - 100 per batch →
Relaxaurus' Missile Launcher (rarity 3) - 120 per batch →
Relaxaurus Lux's Missile Launcher (rarity 3) - 20 per batch →
Herbil's Harness (rarity 1) - 30 per batch →
Blazehowl Saddle (rarity 1) - 36 per batch →
Blazehowl Noct Saddle (rarity 1) - 5 per batch →
Tanzee's Assault Rifle - 6 per batch →
Tanzee Ignis's Assault Rifle - 20 per batch →
Pengullet Rocket Launcher - 24 per batch →
Pengullet Lux's Rocket Launcher - 10 per batch →
Dazzi's Necklace (rarity 1) - 20 per batch →
Ragnahawk Saddle (rarity 1) - 15 per batch →
Broncherry Saddle (rarity 2) - 6 per batch →
Surfent Terra Saddle - 20 per batch →
Beakon Saddle (rarity 1) - 20 per batch →
Rayhound Saddle (rarity 1) - 20 per batch →
Rayhound Cryst Saddle (rarity 1) - 30 per batch →
Palumba Saddle (rarity 2) - 3 per batch →
Hangyu's Gloves - 3 per batch →
Hangyu Cryst's Glove - 10 per batch →
Metal Spear - 50 per batch →
Single-Shot Sphere Launcher - 30 per batch →
Curve Module (rarity 1) - 10 per batch →
Heavy Weight Module (rarity 1) - 50 per batch →
Sniper Module (rarity 2) - 30 per batch →
Sword - 37 per batch →
Sword (rarity 1) - 45 per batch →
Sword (rarity 2) - 52 per batch →
Sword (rarity 3) - 60 per batch →
Sword (rarity 4) - 10 per batch →
Lockpicking Tool v1 (rarity 1) - 20 per batch →
Lockpicking Tool v2 (rarity 2) - 22 per batch →
Meowmere (rarity 4)
Ore