
Polymer: materials, acquisition options and planning.
- Weight per item: 0.5
- Use the recipe and acquisition sources below. An absent source means this export does not establish how to obtain the item.
Reference sourcesReviewed 3 sources
Dataset / revision: palworld-1.0-nexus.2
1.0 snapshot; breeding source audited for 1.0.1 on 2026-07-17
- Category
- Material
- Rarity
- 0
- Maximum stack
- 9999
- Recipes
- 1
Recipes
Default recipe · 1 per batch
- 2 ×
High Quality Pal Oil - 1 ×
Sulfur
Technology entries: Polymer. Check your station and unlock level in game.
Plan with this recipeAcquisition
Pal drops
Standard and Alpha tables are distinguished. Source rates and level tiers describe the exported drop tables; quantities depend on your game settings.
- No positive-rate Pal drop is recorded.
Gathering locations
No gathering-node link is recorded for this item.
Shop listings
No shop listing is recorded for this item.
Used in
59 recipe relationships.
- 30 per batch →
Vanguard Charm (rarity 3) - 30 per batch →
Wandering Merchant Charm (rarity 3) - 20 per batch →
Multiclimate Undershirt (rarity 2) - 10 per batch →
Assault Rifle - 12 per batch →
Assault Rifle (rarity 1) - 15 per batch →
Assault Rifle (rarity 2) - 17 per batch →
Assault Rifle (rarity 3) - 20 per batch →
Assault Rifle (rarity 4) - 10 per batch →
Decal Gun 1 - 10 per batch →
Decal Gun 2 - 10 per batch →
Decal Gun 3 - 10 per batch →
Decal Gun 4 - 10 per batch →
Decal Gun 5 - 7 per batch →
Double-Barreled Shotgun - 8 per batch →
Double-Barreled Shotgun (rarity 1) - 10 per batch →
Double-Barreled Shotgun (rarity 2) - 12 per batch →
Double-Barreled Shotgun (rarity 3) - 14 per batch →
Double-Barreled Shotgun (rarity 4) - 20 per batch →
GrapplingGun4 (rarity 3) - 50 per batch →
GrapplingGun5 (rarity 4) - 50 per batch →
Homing Sphere Launcher (rarity 2) - 30 per batch →
Rocket Launcher - 37 per batch →
Rocket Launcher (rarity 1) - 45 per batch →
Rocket Launcher (rarity 2) - 52 per batch →
Rocket Launcher (rarity 3) - 60 per batch →
Rocket Launcher (rarity 4) - 1 per batch →
Circuit Board (rarity 1) - 20 per batch →
Divine Dragon's Baton (rarity 3) - 15 per batch →
Defense Support Whistle (rarity 2) - 20 per batch →
Pump-Action Shotgun - 25 per batch →
Pump-Action Shotgun (rarity 1) - 30 per batch →
Pump-Action Shotgun (rarity 2) - 35 per batch →
Pump-Action Shotgun (rarity 3) - 40 per batch →
Pump-Action Shotgun (rarity 4) - 10 per batch →
Semi-Auto Rifle - 12 per batch →
Semi-Auto Rifle (rarity 1) - 15 per batch →
Semi-Auto Rifle (rarity 2) - 17 per batch →
Semi-Auto Rifle (rarity 3) - 20 per batch →
Semi-Auto Rifle (rarity 4) - 20 per batch →
Semi-Auto Shotgun - 25 per batch →
Semi-Auto Shotgun (rarity 1) - 30 per batch →
Semi-Auto Shotgun (rarity 2) - 35 per batch →
Semi-Auto Shotgun (rarity 3) - 40 per batch →
Semi-Auto Shotgun (rarity 4) - 5 per batch →
Single-Shot Rifle - 6 per batch →
Single-Shot Rifle (rarity 1) - 7 per batch →
Single-Shot Rifle (rarity 2) - 8 per batch →
Single-Shot Rifle (rarity 3) - 10 per batch →
Single-Shot Rifle (rarity 4) - 30 per batch →
Nyafia's Shotgun (rarity 3) - 20 per batch →
Grizzbolt's Minigun (rarity 2) - 35 per batch →
Relaxaurus' Missile Launcher (rarity 3) - 42 per batch →
Relaxaurus Lux's Missile Launcher (rarity 3) - 15 per batch →
Scatter Sphere Launcher - 6 per batch →
SMG - 7 per batch →
SMG (rarity 1) - 9 per batch →
SMG (rarity 2) - 10 per batch →
SMG (rarity 3) - 12 per batch →
SMG (rarity 4)