
Stone: materials, acquisition options and planning.
- Weight per item: 3.0
- Gather loose stones or mine rock. A Stone Pit supports repeat production at a base.
Reference sourcesReviewed 3 sources
Dataset / revision: palworld-1.0-nexus.2
1.0 snapshot; breeding source audited for 1.0.1 on 2026-07-17
- Category
- Material
- Rarity
- 0
- Maximum stack
- 9999
- Recipes
- 0
Recipes
No crafting recipe is recorded for this item. Use its acquisition sources where available.
Acquisition
Pal drops
Standard and Alpha tables are distinguished. Source rates and level tiers describe the exported drop tables; quantities depend on your game settings.
- No positive-rate Pal drop is recorded.
Gathering locations
1,649 source placements; 1,649 recorded coordinates. These sample points use the source's main-world map coordinates:
- (-1213.2, -787.7)
- (-897.9, -840.4)
- (-877.3, -839.2)
- (-954.9, -839.5)
- (-955.3, -825.5)
- (-919.5, -837.7)
- (-946.3, -821.2)
- (-922.1, -830)
- (-944.7, -816)
- (-927.2, -823.3)
- (-903.3, -831.4)
- (-989.1, -821.3)
74 source placements; 74 recorded coordinates. These sample points use the source's main-world map coordinates:
- (-434.8, -185.7)
- (-377.5, -162.8)
- (-424.1, -175.8)
- (-424.2, -175)
- (214.3, -819.5)
- (210.7, -818.4)
- (222, -814.3)
- (221.4, -809.7)
- (386.8, -131.7)
- (385.7, -135.2)
- (381.6, -124)
- (377, -124.5)
293 source placements; 293 recorded coordinates. These sample points use the source's main-world map coordinates:
- (-989.5, -840.7)
- (-1024.7, -841.9)
- (-1218.4, -820.2)
- (-1195.8, -801.1)
- (-861.7, -874.8)
- (-941.6, -879.3)
- (-957.7, -888.2)
- (-1026.4, -847.6)
- (-1116.1, -844.7)
- (-1172.1, -864.8)
- (-1127.2, -883.3)
- (-1153.8, -851.8)
1,402 source placements; 1,402 recorded coordinates. These sample points use the source's main-world map coordinates:
- (-391.5, -260.1)
- (-381.9, -260.3)
- (-602.5, -274.9)
- (-611.6, -278.1)
- (-644.2, -243.8)
- (-632.1, -276.5)
- (-295.6, -264)
- (-302.9, -283.9)
- (-341.4, -233.2)
- (231.3, -233.6)
- (257.5, -238.3)
- (244.4, -249.5)
1,628 source placements; 1,628 recorded coordinates. These sample points use the source's main-world map coordinates:
- (-384.3, -255.8)
- (-380.9, -258.1)
- (-596.3, -272.4)
- (-606.6, -277.5)
- (-607.1, -282.9)
- (-652.5, -244.1)
- (-626.3, -238.1)
- (-297.5, -269.3)
- (-292.1, -275.8)
- (-312.6, -232.3)
- (225.1, -235.8)
- (248.4, -240.7)
1,566 source placements; 1,566 recorded coordinates. These sample points use the source's main-world map coordinates:
- (-377.1, -263.5)
- (-379.6, -264)
- (-601.2, -270.7)
- (-644.7, -235.6)
- (-628.7, -279.9)
- (-302.9, -273.1)
- (215.8, -232.2)
- (257.3, -245.7)
- (248.7, -246.1)
- (213.6, -241.6)
- (246, -245.6)
- (234, -250.6)
1,547 source placements; 1,547 recorded coordinates. These sample points use the source's main-world map coordinates:
- (-381.8, -251.5)
- (-387.1, -260.2)
- (-598.7, -277.2)
- (-653.9, -238.2)
- (-624.6, -273.5)
- (-637.4, -268.3)
- (-300.4, -266.1)
- (-301.2, -272.5)
- (222.6, -233.5)
- (218.4, -235)
- (214.6, -268.9)
- (254.6, -235)
Shop listings
These are source shop-table identifiers. Currency, merchant location and availability are not resolved here; a zero price or stock field does not establish a free item or current availability.
- Vagrant_Trader_1_1
Used in
71 recipe relationships.
- 2 per batch →
Arrow - 2 per batch →
Fire Arrow - 2 per batch →
Poison Arrow - 100 per batch →
Pal Metal Axe (rarity 3) - 5 per batch →
Stone Axe - 15 per batch →
Metal Axe (rarity 1) - 30 per batch →
Refined Metal Axe (rarity 2) - 10 per batch →
Bat - 40 per batch →
Crossbow - 50 per batch →
Crossbow (rarity 1) - 60 per batch →
Crossbow (rarity 2) - 70 per batch →
Crossbow (rarity 3) - 80 per batch →
Crossbow (rarity 4) - 50 per batch →
Fire Arrow Crossbow - 62 per batch →
Fire Arrow Crossbow (rarity 1) - 75 per batch →
Fire Arrow Crossbow (rarity 2) - 87 per batch →
Fire Arrow Crossbow (rarity 3) - 100 per batch →
Fire Arrow Crossbow (rarity 4) - 50 per batch →
Poison Arrow Crossbow - 62 per batch →
Poison Arrow Crossbow (rarity 1) - 75 per batch →
Poison Arrow Crossbow (rarity 2) - 87 per batch →
Poison Arrow Crossbow (rarity 3) - 100 per batch →
Poison Arrow Crossbow (rarity 4) - 8 per batch →
Fire Bow - 8 per batch →
Poison Bow - 12 per batch →
Three Shot Bow - 15 per batch →
Primitive Sword - 20 per batch →
Cement - 10 per batch →
Frag Grenade - 10 per batch →
Dragon Grenade - 10 per batch →
Shock Grenade - 10 per batch →
Incendiary Grenade - 10 per batch →
Ground Grenade - 10 per batch →
Ice Grenade - 5 per batch →
Meat Cleaver - 10 per batch →
Pal Recovery Grenade - 5 per batch →
Giga Sphere (rarity 1) - 20 per batch →
Legendary Sphere (rarity 2) - 10 per batch →
Ultra Sphere (rarity 2) - 3 per batch →
Mega Sphere - 8 per batch →
Hyper Sphere (rarity 1) - 5 per batch →
Paldium Fragment - 100 per batch →
Pal Metal Pickaxe (rarity 3) - 5 per batch →
Stone Pickaxe - 15 per batch →
Metal Pickaxe (rarity 1) - 30 per batch →
Refined Metal Pickaxe (rarity 2) - 20 per batch →
Common Shield - 10 per batch →
Rushoar Saddle - 10 per batch →
Lifmunk's Submachine Gun - 50 per batch →
Digtoise's Headband - 15 per batch →
Tanzee's Assault Rifle - 18 per batch →
Tanzee Ignis's Assault Rifle - 20 per batch →
Pengullet Rocket Launcher - 24 per batch →
Pengullet Lux's Rocket Launcher - 6 per batch →
Stone Spear - 12 per batch →
Metal Spear - 18 per batch →
Refined Metal Spear - 100 per batch →
Single-Shot Sphere Launcher - 50 per batch →
Curve Module (rarity 1) - 20 per batch →
Heavy Weight Module (rarity 1) - 20 per batch →
Sword - 25 per batch →
Sword (rarity 1) - 30 per batch →
Sword (rarity 2) - 35 per batch →
Sword (rarity 3) - 40 per batch →
Sword (rarity 4) - 2 per batch →
Hand-Held Torch - 5 per batch →
Old Bow - 6 per batch →
Old Bow (rarity 1) - 7 per batch →
Old Bow (rarity 2) - 8 per batch →
Old Bow (rarity 3) - 10 per batch →
Old Bow (rarity 4)