Bio Battery: materials, acquisition options and planning.
- Weight per item: 5.0
- Use the recipe and acquisition sources below. An absent source means this export does not establish how to obtain the item.
Reference sourcesReviewed 3 sources
Dataset / revision: palworld-1.0-nexus.2
1.0 snapshot; breeding source audited for 1.0.1 on 2026-07-17
- Category
- Material
- Rarity
- 0
- Maximum stack
- 9999
- Recipes
- 1
Recipes
Default recipe · 1 per batch
- 1 ×
Electric Organ - 1 ×
Refined Ingot - 1 ×
Carbon Fiber
Technology entries: Bio Battery. Check your station and unlock level in game.
Plan with this recipeAcquisition
Pal drops
Standard and Alpha tables are distinguished. Source rates and level tiers describe the exported drop tables; quantities depend on your game settings.
- No positive-rate Pal drop is recorded.
Gathering locations
No gathering-node link is recorded for this item.
Shop listings
No shop listing is recorded for this item.
Used in
41 recipe relationships.
- 50 per batch →
Beam Launcher - 1 per batch →
Beam Launcher Ammo - 62 per batch →
Beam Launcher (rarity 1) - 75 per batch →
Beam Launcher (rarity 2) - 87 per batch →
Beam Launcher (rarity 3) - 100 per batch →
Beam Launcher (rarity 4) - 25 per batch →
Charge Rifle - 1 per batch →
Charge Rifle Ammo - 31 per batch →
Charge Rifle (rarity 1) - 37 per batch →
Charge Rifle (rarity 2) - 43 per batch →
Charge Rifle (rarity 3) - 50 per batch →
Charge Rifle (rarity 4) - 2 per batch →
Computer - 50 per batch →
Plasma Rifle - 1 per batch →
Plasma Rifle Ammo - 62 per batch →
Plasma Rifle (rarity 1) - 75 per batch →
Plasma Rifle (rarity 2) - 87 per batch →
Plasma Rifle (rarity 3) - 100 per batch →
Plasma Rifle (rarity 4) - 1 per batch →
Energy Shotgun Ammo - 1 per batch →
Energy Cartridge - 1 per batch →
Laser Gatling Cartridge - 30 per batch →
Plasma Multicutter (rarity 4) - 5 per batch →
Laser Rifle - 6 per batch →
Laser Rifle (rarity 1) - 7 per batch →
Laser Rifle (rarity 2) - 8 per batch →
Laser Rifle (rarity 3) - 10 per batch →
Laser Rifle (rarity 4) - 1 per batch →
Powerful Fishing Magnet (rarity 2) - 10 per batch →
Shield_Ultra (rarity 3) - 30 per batch →
Heavy Assault Rifle - 37 per batch →
Heavy Assault Rifle (rarity 1) - 45 per batch →
Heavy Assault Rifle (rarity 2) - 52 per batch →
Heavy Assault Rifle (rarity 3) - 60 per batch →
Heavy Assault Rifle (rarity 4) - 30 per batch →
Laser Sword - 37 per batch →
Laser Sword (rarity 1) - 45 per batch →
Laser Sword (rarity 2) - 52 per batch →
Laser Sword (rarity 3) - 60 per batch →
Laser Sword (rarity 4) - 1 per batch →
Beam Scatter Ammo